#include <globjects/include/globjects/LocationIdentity.h>
| globjects::LocationIdentity::LocationIdentity |
( |
| ) |
|
| globjects::LocationIdentity::LocationIdentity |
( |
gl::GLint |
location | ) |
|
| globjects::LocationIdentity::LocationIdentity |
( |
const std::string & |
name | ) |
|
| bool globjects::LocationIdentity::isLocation |
( |
| ) |
const |
| bool globjects::LocationIdentity::isName |
( |
| ) |
const |
| gl::GLint globjects::LocationIdentity::location |
( |
| ) |
const |
| const std::string& globjects::LocationIdentity::name |
( |
| ) |
const |
| bool globjects::LocationIdentity::operator== |
( |
const LocationIdentity & |
identity | ) |
const |
| bool globjects::LocationIdentity::operator!= |
( |
const LocationIdentity & |
identity | ) |
const |
| bool globjects::LocationIdentity::operator< |
( |
const LocationIdentity & |
identity | ) |
const |
| std::size_t globjects::LocationIdentity::hash |
( |
| ) |
const |
| bool globjects::LocationIdentity::m_invalid |
|
protected |
| gl::GLint globjects::LocationIdentity::m_location |
|
protected |
| std::string globjects::LocationIdentity::m_name |
|
protected |
| bool globjects::LocationIdentity::m_hasName |
|
protected |
The documentation for this class was generated from the following file: