globjects  2.0.0.690708773bba
Strict OpenGL objects wrapper.

#include <globjects/include/globjects/StateSetting.h>

Inheritance diagram for globjects::StateSetting:
globjects::Instantiator< StateSetting >

Public Member Functions

template<typename... Arguments>
 StateSetting (void(*function)(Arguments...), Arguments...arguments)
 
virtual ~StateSetting ()
 
void apply ()
 
StateSettingTypetype ()
 
const StateSettingTypetype () const
 

Protected Member Functions

 StateSetting (std::unique_ptr< AbstractFunctionCall > &&functionCall)
 

Protected Attributes

std::unique_ptr< AbstractFunctionCallm_functionCall
 
StateSettingType m_type
 

Additional Inherited Members

- Static Public Member Functions inherited from globjects::Instantiator< StateSetting >
static std::unique_ptr< StateSettingcreate (Args &&...args)
 
static std::unique_ptr< StateSettingfromId (gl::GLuint id, Args &&...args)
 

Constructor & Destructor Documentation

template<typename... Arguments>
globjects::StateSetting::StateSetting ( void(*)(Arguments...)  function,
Arguments...  arguments 
)
virtual globjects::StateSetting::~StateSetting ( )
virtual
globjects::StateSetting::StateSetting ( std::unique_ptr< AbstractFunctionCall > &&  functionCall)
protected

Member Function Documentation

void globjects::StateSetting::apply ( )
StateSettingType& globjects::StateSetting::type ( )
const StateSettingType& globjects::StateSetting::type ( ) const

Member Data Documentation

std::unique_ptr<AbstractFunctionCall> globjects::StateSetting::m_functionCall
protected
StateSettingType globjects::StateSetting::m_type
protected

The documentation for this class was generated from the following file: