globjects
2.0.0.690708773bba
Strict OpenGL objects wrapper.
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Encapsulates texture attachments of a frame buffer object. More...
#include <globjects/include/globjects/AttachedTexture.h>
Public Member Functions | |
AttachedTexture (Framebuffer *fbo, gl::GLenum attachment, Texture *texture, gl::GLint level, gl::GLint layer=-1) | |
virtual bool | isTextureAttachment () const override |
Texture * | texture () |
const Texture * | texture () const |
gl::GLint | level () const |
bool | hasLayer () const |
gl::GLint | layer () const |
Public Member Functions inherited from globjects::FramebufferAttachment | |
FramebufferAttachment (Framebuffer *fbo, gl::GLenum attachment) | |
gl::GLenum | attachment () const |
gl::GLint | getParameter (gl::GLenum pname) const |
virtual bool | isRenderBufferAttachment () const |
AttachedTexture * | asTextureAttachment () |
const AttachedTexture * | asTextureAttachment () const |
AttachedRenderbuffer * | asRenderBufferAttachment () |
const AttachedRenderbuffer * | asRenderBufferAttachment () const |
std::string | attachmentString () const |
Protected Attributes | |
Texture * | m_texture |
gl::GLint | m_level |
gl::GLint | m_layer |
Protected Attributes inherited from globjects::FramebufferAttachment | |
Framebuffer * | m_fbo |
gl::GLenum | m_attachment |
Additional Inherited Members | |
Static Public Member Functions inherited from globjects::Instantiator< AttachedTexture > | |
static std::unique_ptr< AttachedTexture > | create (Args &&...args) |
static std::unique_ptr< AttachedTexture > | fromId (gl::GLuint id, Args &&...args) |
Encapsulates texture attachments of a frame buffer object.
This class is a link between a Texture and the FrameBufferObject it is attached to.
globjects::AttachedTexture::AttachedTexture | ( | Framebuffer * | fbo, |
gl::GLenum | attachment, | ||
Texture * | texture, | ||
gl::GLint | level, | ||
gl::GLint | layer = -1 |
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overridevirtual |
Reimplemented from globjects::FramebufferAttachment.
Texture* globjects::AttachedTexture::texture | ( | ) |
const Texture* globjects::AttachedTexture::texture | ( | ) | const |
gl::GLint globjects::AttachedTexture::level | ( | ) | const |
bool globjects::AttachedTexture::hasLayer | ( | ) | const |
gl::GLint globjects::AttachedTexture::layer | ( | ) | const |
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